Graveyard Keeper Version History & Roadmap
Version history is how you tell where a game has been — and what is coming next. GK1 had a long tail of DLC; GK2 just shipped its 1.0. Here is the full timeline and the honest roadmap status. Last verified September 22, 2026.
GK1 Timeline
| Date | Event |
|---|---|
| August 2018 | Graveyard Keeper launches on PC |
| 2019 | Breaking Dead DLC (zombie automation) |
| 2019 | Stranger Sins DLC (tavern story expansion) |
| 2020 | Game of Crone DLC (refugee camp storyline) |
| 2021 | Better Save Soul DLC (souls system) |
| April 2026 | GK1 goes free-to-keep during the GK2 reveal window |
| Sep 2026 | GK1 on sale at €3.90 until September 28, 2026 |
GK2 Timeline
| Date | Event |
|---|---|
| April 9, 2026 | Revealed at the Triple-I Initiative showcase; 120K wishlists in 12 hours |
| May 2026 | Dev log: underground zombie factories, per-zombie skill progression |
| September 2, 2026 | Reported ¥160M (~$1.1M) in pre-orders within 5 days |
| September 14, 2026 | Demo goes live (peak 26,863 concurrent players) |
| September 22, 2026 | 1.0 launch on PC, PS5, Xbox Series X|S, Switch and Switch 2 |
Roadmap Status
As of September 22, 2026, Lazy Bear has not published a post-launch roadmap — no announced DLC, no announced content updates. The studio has a clear pattern from GK1 (four DLCs over three years), so post-launch support is likely, but we will not list “planned” content until it is official. Patch notes land on the Steam store page and the Lazy Bear Discord; notable patches get stamped into this table as they ship.
GK2 Patch Log
Launch version: 1.0 (September 22, 2026). First-day patch notes — if any — are added here as they are confirmed. Reviewers noted occasional zombie-freezing bugs in the launch build; we track the patch that addresses them.
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