Graveyard Keeper 2 Body Prep & Surgery

Every corpse is a pile of skulls waiting to be sorted. Remove the right parts and a red-skull body becomes a white-skull asset worth burying or raising; remove the wrong ones and you destroy value permanently. Here is the full body-prep checklist.

What to Remove From a Body

Until you own the Cultist perk (300 blue points in GK1), you cannot see an organ’s skull value before extracting it. Do not gamble organs on a corpse you care about — bank it until you can see the roll.

Red vs White Skulls

Injections & Embalming Order

InjectionEffectWhen to use
PreservationSlows decayFirst, on any corpse you are not processing immediately
Lye+1 whiteAny corpse you are preparing for burial or resurrection
Glue+1 whiteSame as lye — stack them
Silver-1 red, +1 whiteCorrupted corpses
Gold-2 red, +2 whiteThe best available conversion — save it for keeper corpses

Surgery Mistakes

Botched extractions apply Surgeon’s Mistakes, which subtract white skulls. In GK1 the permanent fix was stacking the Butcher and Surgeon perks and upgrading to Preparation Place II. If a corpse matters, do not operate without them.

Step-by-Step: Perfect Corpse

  1. Refrigerate or embalm on arrival so decay does not burn quality
  2. Extract blood and fat
  3. Extract and evaluate organs (with the Cultist perk) — swap in the +3 rolls
  4. Inject Preservation → Lye → Glue → Silver → Gold
  5. Decide the fate: bury for graveyard rating, or raise at the Resurrection Table
Body-prep mechanics are GK1-verified; GK2 keeps the red/white skull system and adds the red-skull perk cap on zombies. The demo build matches this structure — numbers get re-stamped at launch.