Graveyard Keeper 2 Alchemy & Runes — Rune System & All Recipes

GK2 replaced GK1’s alchemy lists with a rune system: every ingredient carries red, green and blue runes, and a recipe works when your ingredient runes match it. This page covers how the system works, the verified recipe table, and — just as important — which famous GK1 crafts do not exist in GK2. Last verified October 8, 2026.

Inside the Astrologer's Tower in Graveyard Keeper 2 — a glowing magic circle and the astrologer at his desk
Inside the Astrologer's Tower — the magic side of GK2 · Source: Steam store (Lazy Bear Games)

How the Rune System Works

Verified Recipe Table

ItemRunes / ingredientsWhat it is for
Zombie Goo2 blue (from processing zombies)The zombie-crafting byproduct
Reanimation Liquid2R + 1G + 4B, Lab II (e.g. Tin + Peat + Night Flower)Raising zombies at the Resurrection Table
Paint2GChurch and decoration work
Growth Elixir (Weak)1R + 2GGrowth crafts
Growth Elixir (Rich)1R + 3GGrowth crafts
Growth Elixir (Miracle)1R + 5G (e.g. Pumpkin + Beeswax)The top growth craft
Alkali1R + 4G + 2B, Lab IIThe GK2 successor to GK1’s acid
Umami (flavor enhancer)4G + 4B, Lab II (e.g. Night Flower + 2 Honey)Silver-to-gold food — the Gratitude economy push
Seed Oil1 blue ingredientCooking and mechanic crafts

Ink Is Not Alchemy

Players search “GK2 ink” constantly — and it is not an alchemy craft. Ink is made at the Writing Desk from Ash + Water + Melted Fat, or bought from the town alchemist (tier 1). Same for paper: church basement chain, not the lab.

The GK1 Crafts That Do Not Exist in GK2

Rune system and recipe table verified October 8, 2026 against post-launch guides (vgtimes Sep 28, KosGames Sep 26, 17173 Sep 28 — 29 recipes). The 4 discovery-only tier-III recipes land here as they are confirmed; nothing on this page is a GK1 assumption.