Graveyard Keeper 2 Map & Locations

The world is small enough to learn in one session — if you know which zone does what. This is the working map of GK2’s areas and the resource runs that feed your production chains.

Key Zones

ZoneWhat it is forStatus
Church & GraveyardYour hub — sermons, body prep, the Alchemy Lab belowLaunch-verified
The TownRestoration progression and its questsLaunch-verified
SwampWetland gathering; Blue Crystals and alchemy ingredients — locked behind a questLaunch-verified
Lighthouse / SealightWhere the Astrologer is met — Sloth day only, for the Keeper’s Key chainLaunch-verified
TavernThe Nun meeting point; food and Gratitude sourcesLaunch-verified
QuarryStone, iron and marble — south of the Inquisition Base, unlocked with DynamiteLaunch-verified
ForestWood and planks; the woodcutting chainGK1 baseline
Dungeon / CellarGated area opened by the Keeper’s KeyGK1 baseline

The Quarry: Location & Unlock

The quarry sits south of the Inquisition Base — the stone, iron and marble work zone. Getting in is a quest chain, not a walk:

  1. Get the Forest Pass.
  2. Do favors for the two Forest NPCs to earn Dynamite.
  3. Blow the cave blockage with 1 Dynamite.
  4. Entering the Old Mine needs Level 8 Mastery (Iron Hammer plus perk/tool bonuses).
  5. Activating the fast-travel milestone costs 6 Faith.

The Swamp: Location & Unlock

The swamp is across the bridge south of the bandit camp, and it stays blocked until you finish the “Go Wild in the Wild Lands” quest — which takes two items:

Resource Locations at a Glance

Landmarks & The Questions They Come With

Quarry and swamp sections verified October 8, 2026 against post-launch guides (wikily.gg, GamerBlurb, ShowGamer, ProdigyGamers). Remaining GK1-baseline rows are marked — we do not guess locations, because one wrong tile sends you digging in the wrong zone.